smooth first stage
This commit is contained in:
parent
39996bc92c
commit
352d30e80c
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@ -1,6 +1,6 @@
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{
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{
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"name": "@lingdocs/pashto-inflector",
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"name": "@lingdocs/pashto-inflector",
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"version": "1.9.9",
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"version": "2.0.0",
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"author": "lingdocs.com",
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"author": "lingdocs.com",
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"description": "A Pashto inflection and verb conjugation engine, inculding React components for displaying Pashto text, inflections, and conjugations",
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"description": "A Pashto inflection and verb conjugation engine, inculding React components for displaying Pashto text, inflections, and conjugations",
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"homepage": "https://verbs.lingdocs.com",
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"homepage": "https://verbs.lingdocs.com",
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@ -0,0 +1,35 @@
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import { CSSProperties } from "react";
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interface IProps {
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name: string;
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[key: string]: CSSProperties | string;
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}
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const Keyframes = (props: IProps) => {
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const toCss = (cssObject: CSSProperties | string) =>
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typeof cssObject === "string"
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? cssObject
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: Object.keys(cssObject).reduce((accumulator, key) => {
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const cssKey = key.replace(/[A-Z]/g, v => `-${v.toLowerCase()}`);
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const cssValue = (cssObject as any)[key].toString().replace("'", "");
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return `${accumulator}${cssKey}:${cssValue};`;
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}, "");
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return (
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<style>
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{`@keyframes ${props.name} {
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${Object.keys(props)
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.map(key => {
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return ["from", "to"].includes(key)
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? `${key} { ${toCss(props[key])} }`
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: /^_[0-9]+$/.test(key)
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? `${key.replace("_", "")}% { ${toCss(props[key])} }`
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: "";
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})
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.join(" ")}
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}`}
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</style>
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);
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};
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export default Keyframes;
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@ -10,6 +10,8 @@ import { getRandomTense } from "./TensePicker";
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import { switchSubjObj } from "../../lib/phrase-building/vp-tools";
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import { switchSubjObj } from "../../lib/phrase-building/vp-tools";
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import playAudio from "../../lib/play-audio";
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import playAudio from "../../lib/play-audio";
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import TensePicker from "./TensePicker";
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import TensePicker from "./TensePicker";
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import Keyframes from "../Keyframes";
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import energyDrink from "./energy-drink.jpeg";
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const correctEmoji = ["✅", '🤓', "✅", '😊', "🌹", "✅", "✅", "🕺", "💃", '🥳', "👏", "✅", "💯", "😎", "✅", "👍"];
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const correctEmoji = ["✅", '🤓', "✅", '😊', "🌹", "✅", "✅", "🕺", "💃", '🥳', "👏", "✅", "💯", "😎", "✅", "👍"];
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@ -25,8 +27,12 @@ const answerFeedback: CSSProperties = {
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}
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}
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const checkDuration = 400;
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const checkDuration = 400;
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const stageLength = 7;
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type QuizState = {
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type QuizState = {
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stage: "multiple choice",
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qNumber: number,
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vps: T.VPSelectionComplete,
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answer: {
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answer: {
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ps: T.SingleOrLengthOpts<T.PsString[]>;
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ps: T.SingleOrLengthOpts<T.PsString[]>;
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e?: string[] | undefined;
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e?: string[] | undefined;
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@ -40,16 +46,10 @@ function VPExplorerQuiz(props: {
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opts: T.TextOptions,
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opts: T.TextOptions,
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vps: T.VPSelection,
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vps: T.VPSelection,
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}) {
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}) {
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const startingQs = makeQuizState(props.vps);
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const startingQs = tickQuizState(props.vps);
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const [vps, setVps] = useState<T.VPSelectionComplete>(startingQs.VPS)
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const [quizState, setQuizState] = useState<QuizState>(startingQs);
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const [quizState, setQuizState] = useState<QuizState>(startingQs.qs);
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const [showCheck, setShowCheck] = useState<boolean>(false);
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const [showCheck, setShowCheck] = useState<boolean>(false);
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const [currentCorrectEmoji, setCurrentCorrectEmoji] = useState<string>(randFromArray(correctEmoji));
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const [currentCorrectEmoji, setCurrentCorrectEmoji] = useState<string>(randFromArray(correctEmoji));
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function handleResetQuiz() {
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const { VPS, qs } = makeQuizState(vps);
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setVps(VPS);
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setQuizState(qs);
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}
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function checkQuizAnswer(a: T.PsString) {
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function checkQuizAnswer(a: T.PsString) {
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if (!quizState) return;
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if (!quizState) return;
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if (isInAnswer(a, quizState.answer)) {
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if (isInAnswer(a, quizState.answer)) {
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@ -57,7 +57,7 @@ function VPExplorerQuiz(props: {
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if (toPlay) playAudio(`correct-${randFromArray([1,2,3])}`);
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if (toPlay) playAudio(`correct-${randFromArray([1,2,3])}`);
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setShowCheck(true);
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setShowCheck(true);
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setTimeout(() => {
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setTimeout(() => {
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handleResetQuiz();
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setQuizState(tickQuizState);
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}, checkDuration / 2);
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}, checkDuration / 2);
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setTimeout(() => {
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setTimeout(() => {
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setShowCheck(false);
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setShowCheck(false);
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@ -75,11 +75,15 @@ function VPExplorerQuiz(props: {
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});
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});
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}
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}
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}
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}
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const rendered = renderVP(vps);
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const rendered = renderVP(quizState.vps);
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const { subject, object } = rendered;
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const { subject, object } = rendered;
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const { e } = compileVP(rendered, { removeKing: false, shrinkServant: false });
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const { e } = compileVP(rendered, { removeKing: false, shrinkServant: false });
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return <div>
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function handleRestart() {
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<div className="d-flex flex-row justify-content-around flex-wrap" style={{ marginLeft: "-0.5rem", marginRight: "-0.5rem" }}>
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setQuizState(tickQuizState(quizState.vps));
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}
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return <div className="mt-4">
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<ProgressBar quizState={quizState} />
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<div className="d-flex flex-row justify-content-around flex-wrap">
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<div className="my-2">
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<div className="my-2">
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<div className="h5 text-center">Subject</div>
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<div className="h5 text-center">Subject</div>
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<QuizNPDisplay>{subject}</QuizNPDisplay>
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<QuizNPDisplay>{subject}</QuizNPDisplay>
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</div>}
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</div>}
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<div className="my-2">
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<div className="my-2">
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<TensePicker
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<TensePicker
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vps={vps}
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vps={quizState.vps}
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onChange={() => null}
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onChange={() => null}
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mode={"quiz"}
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mode={"quiz"}
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/>
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/>
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</div>
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</div>
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</div>
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</div>
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{e && <div className="text-center text-muted text-small">
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{e && <div className="text-center text-muted">
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{e.map(eLine => <div key={eLine}>{eLine}</div>)}
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{e.map(eLine => <div key={eLine}>{eLine}</div>)}
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</div>}
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</div>}
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<div className="text-center">
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<div className="text-center">
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<div style={showCheck ? answerFeedback : { ...answerFeedback, opacity: 0 }}>
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<div style={showCheck ? answerFeedback : { ...answerFeedback, opacity: 0 }}>
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{currentCorrectEmoji}
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{currentCorrectEmoji}
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</div>
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</div>
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{quizState.result === "waiting" ? <>
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{quizState.qNumber === stageLength ?
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<div className="mt-4" style={{ animation: "fade-in 0.5s" }}>
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<h4>👏 Congratulations</h4>
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<p className="lead">You finished the first level!</p>
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<p>The <strong>other levels are still in development</strong>... In the meantime have an energy drink.</p>
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<div className="mb-4">
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<img src={energyDrink} alt="energy-dring" className="img-fluid" />
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</div>
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<button type="button" className="btn btn-primary" onClick={handleRestart}>
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Restart
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</button>
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</div>
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: (quizState.result === "waiting"
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? <>
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<div className="text-muted my-3">Choose a correct answer:</div>
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<div className="text-muted my-3">Choose a correct answer:</div>
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{quizState.options.map(o => <div className="pb-3" key={o.f}>
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{quizState.options.map(o => <div className="pb-3" key={o.f} style={{ animation: "fade-in 0.5s" }}>
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<div className="btn btn-answer btn-outline-secondary" onClick={() => {
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<button className="btn btn-answer btn-outline-secondary" onClick={() => {
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checkQuizAnswer(o);
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checkQuizAnswer(o);
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}}>
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}}>
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<InlinePs opts={props.opts}>{o}</InlinePs>
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<InlinePs opts={props.opts}>{o}</InlinePs>
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</div>
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</button>
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</div>)}
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</div>)}
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</> : <div>
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</>
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<div className="h5 mt-4">❌ Wrong 😭</div>
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: <div style={{ animation: "fade-in 0.5s" }}>
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<div className="my-4">The correct answer was:</div>
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<div className="h4 mt-4">❌ Wrong 😭</div>
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<div className="my-4 lead">The correct answer was:</div>
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<InlinePs opts={props.opts}>
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<InlinePs opts={props.opts}>
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{quizState.options.find(x => isInAnswer(x, quizState.answer)) as T.PsString}
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{quizState.options.find(x => isInAnswer(x, quizState.answer)) as T.PsString}
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</InlinePs>
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</InlinePs>
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<div className="my-4">
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<div className="my-4">
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<button type="button" className="btn btn-primary" onClick={handleResetQuiz}>
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<button type="button" className="btn btn-primary" onClick={handleRestart}>
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Try Again
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Try Again
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</button>
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</button>
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</div>
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</div>
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</div>}
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</div>)
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}
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<Keyframes name="fade-in" from={{ opacity: 0 }} to={{ opacity: 1 }} />
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</div>
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</div>
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</div>;
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</div>;
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}
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}
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function ProgressBar({ quizState }: { quizState: QuizState }) {
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function getProgressWidth(): string {
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const num = getPercentageDone({ current: quizState.qNumber, total: stageLength });
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return `${num}%`;
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}
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return <div className="mb-3">
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<div className="progress mb-1" style={{ height: "3px" }}>
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<div
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className={`progress-bar bg-${quizState.result === "fail" ? "danger" : "primary"}`}
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role="progressbar"
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style={{ width: getProgressWidth() }}
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/>
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</div>
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<div>
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Level 1: Multiple Choice
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</div>
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</div>;
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}
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function getPercentageDone(progress: { current: number, total: number }): number {
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return Math.round(
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(progress.current / (progress.total + 1)) * 100
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);
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}
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function QuizNPDisplay({ children }: { children: T.Rendered<T.NPSelection> | T.Person.ThirdPlurMale }) {
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function QuizNPDisplay({ children }: { children: T.Rendered<T.NPSelection> | T.Person.ThirdPlurMale }) {
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return <div className="mb-3">
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return <div className="mb-3">
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{(typeof children === "number")
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{(typeof children === "number")
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@ -136,14 +182,21 @@ function QuizNPDisplay({ children }: { children: T.Rendered<T.NPSelection> | T.P
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</div>;
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</div>;
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}
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}
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/**
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function makeQuizState(oldVps: T.VPSelection): { VPS: T.VPSelectionComplete, qs: QuizState } {
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* creates a fresh QuizState when a VPSelection is passed
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* advances a QuizState when a QuizState is passed
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*
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* @param startingWith
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* @returns
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*/
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function tickQuizState(startingWith: T.VPSelection | QuizState): QuizState {
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function makeRes(x: T.VPSelectionComplete) {
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function makeRes(x: T.VPSelectionComplete) {
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return compileVP(renderVP(x), { removeKing: false, shrinkServant: false });
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return compileVP(renderVP(x), { removeKing: false, shrinkServant: false });
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}
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}
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const oldVps = "stage" in startingWith ? startingWith.vps : startingWith;
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// for now, always inforce positive
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// for now, always inforce positive
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const vps = getRandomVPSelection("both")({ ...oldVps, verb: { ...oldVps.verb, negative: false }});
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const newVps = getRandomVPSelection("both")({ ...oldVps, verb: { ...oldVps.verb, negative: false }});
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const wrongStates: T.VPSelectionComplete[] = [];
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const wrongVpsS: T.VPSelectionComplete[] = [];
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// don't do the SO switches every time
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// don't do the SO switches every time
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const wholeTimeSOSwitch = randFromArray([true, false]);
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const wholeTimeSOSwitch = randFromArray([true, false]);
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[1, 2, 3].forEach(() => {
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[1, 2, 3].forEach(() => {
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@ -152,23 +205,24 @@ function makeQuizState(oldVps: T.VPSelection): { VPS: T.VPSelectionComplete, qs:
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const SOSwitch = wholeTimeSOSwitch && randFromArray([true, false]);
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const SOSwitch = wholeTimeSOSwitch && randFromArray([true, false]);
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// TODO: if switich subj and obj, include the tense being correct maybe
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// TODO: if switich subj and obj, include the tense being correct maybe
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v = getRandomVPSelection("tenses")(
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v = getRandomVPSelection("tenses")(
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SOSwitch ? switchSubjObj(vps) : vps,
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SOSwitch ? switchSubjObj(newVps) : newVps,
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);
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);
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// eslint-disable-next-line
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// eslint-disable-next-line
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} while (wrongStates.find(x => x.verb.tense === v.verb.tense));
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} while (wrongVpsS.find(x => x.verb.tense === v.verb.tense));
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wrongStates.push(v);
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wrongVpsS.push(v);
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});
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});
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const answer = makeRes(vps);
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const answer = makeRes(newVps);
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const wrongAnswers = wrongStates.map(makeRes);
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const wrongAnswers = wrongVpsS.map(makeRes);
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const allAnswers = shuffleArray([...wrongAnswers, answer]);
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const allAnswers = shuffleArray([...wrongAnswers, answer]);
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const options = allAnswers.map(getOptionFromResult);
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const options = allAnswers.map(getOptionFromResult);
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const qNumber = ("stage" in startingWith) ? (startingWith.qNumber + 1) : 0;
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return {
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return {
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VPS: vps,
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stage: "multiple choice",
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qs: {
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qNumber,
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vps: newVps,
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answer,
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answer,
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options,
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options,
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result: "waiting",
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result: "waiting",
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},
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};
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};
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}
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}
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@ -224,8 +278,14 @@ function getRandomVPSelection(mix: MixType = "both") {
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distance: "far",
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distance: "far",
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person: obj,
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person: obj,
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};
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};
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const s = randSubj;
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// ensure that the verb selection is complete
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// ensure that the verb selection is complete
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if (mix === "tenses") {
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return {
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subject: subject !== undefined ? subject : randSubj,
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// @ts-ignore
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verb: randomizeTense(verb, true),
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}
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}
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const v: T.VerbSelectionComplete = {
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const v: T.VerbSelectionComplete = {
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...verb,
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...verb,
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object: (
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object: (
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@ -236,14 +296,8 @@ function getRandomVPSelection(mix: MixType = "both") {
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? randObj
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? randObj
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: verb.object,
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: verb.object,
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};
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};
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if (mix === "tenses") {
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return {
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return {
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subject: subject !== undefined ? subject : randSubj,
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subject: randSubj,
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verb: randomizeTense(v, true),
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}
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}
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return {
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subject: s,
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verb: randomizeTense(v, true),
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verb: randomizeTense(v, true),
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};
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};
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};
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};
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