game touchup
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@ -49,7 +49,7 @@ const tenses: T.EquativeTense[] = [
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"present", "habitual", "subjunctive", "future", "past", "wouldBe", "pastSubjunctive",
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"present", "habitual", "subjunctive", "future", "past", "wouldBe", "pastSubjunctive",
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];
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];
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const amount = 20;
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const amount = 16;
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const timeLimit = 75;
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const timeLimit = 75;
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type Question = {
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type Question = {
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@ -206,9 +206,10 @@ export default function EquativeGame({ id, link, level }: { id: string, link: st
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}
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}
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{level === "allIdentify" ? <div className="text-center">
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{level === "allIdentify" ? <div className="text-center">
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<div className="row">
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<div className="row">
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{tenses.map(t => <div className="col" key={t}>
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{tenses.map(t => <div className="col" key={t+question.phrase.ps}>
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<button
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<button
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className="btn btn-sm btn-outline-secondary mb-3"
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style={{ width: "8rem" }}
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className="btn btn-outline-secondary mb-3"
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onClick={() => handleTenseIdentify(t)}
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onClick={() => handleTenseIdentify(t)}
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>
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>
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{humanReadableTense(t)}
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{humanReadableTense(t)}
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