more games
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@ -19,7 +19,7 @@ export const intransitivePastVerbs: T.VerbEntry[] = [
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{"ts":1527812645,"i":10822,"p":"ګرځېدل","f":"gurdzedul","g":"gurdzedul","e":"to walk, wander, turn about; to become, to be","c":"v. intrans.","shortIntrans":true,"ec":"walk"},
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{"ts":1527812645,"i":10822,"p":"ګرځېدل","f":"gurdzedul","g":"gurdzedul","e":"to walk, wander, turn about; to become, to be","c":"v. intrans.","shortIntrans":true,"ec":"walk"},
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{"ts":1527816495,"i":3470,"p":"تښتېدل","f":"tuxtedul","g":"tuxtedul","e":"to run off, escape, flee","c":"v. intrans.","shortIntrans":true,"ec":"escape"},
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{"ts":1527816495,"i":3470,"p":"تښتېدل","f":"tuxtedul","g":"tuxtedul","e":"to run off, escape, flee","c":"v. intrans.","shortIntrans":true,"ec":"escape"},
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{"ts":1527813680,"i":9218,"p":"غږېدل","f":"ghuGedul, ghaGedul","g":"ghugedul,ghagedul","e":"to speak, talk, converse, sing","c":"v. intrans.","ec":"speak,speaks,speaking,spoke"},
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{"ts":1527813680,"i":9218,"p":"غږېدل","f":"ghuGedul, ghaGedul","g":"ghugedul,ghagedul","e":"to speak, talk, converse, sing","c":"v. intrans.","ec":"speak,speaks,speaking,spoke"},
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{"ts":1527813994,"i":11589,"p":"لوېدل","f":"lwedul","g":"lwedul","e":"to fall, to tumble, go down, settle","c":"v. intrans.","ec":"fall,falls,falling,fell,fallen"},
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{"ts":1527813994,"i":11676,"p":"لوېدل","f":"lwedul","g":"lwedul","e":"to fall, to tumble, go down, settle","c":"v. intrans.","tppp":"لوېد","tppf":"lwed","ec":"fall,falls,falling,fell,fallen"},
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{"ts":1527815216,"i":6630,"p":"راتلل","f":"raatlúl","g":"raatlul","e":"to come","c":"v. intrans. irreg.","psp":"راځ","psf":"raadz","ssp":"راش","ssf":"ráash","prp":"راغلل","prf":"ráaghlul","pprtp":"راغلی","pprtf":"raaghúley","tppp":"راغی","tppf":"ráaghey","noOo":true,"separationAtP":2,"separationAtF":3,"ec":"come,comes,coming,came,come"},
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{"ts":1527815216,"i":6630,"p":"راتلل","f":"raatlúl","g":"raatlul","e":"to come","c":"v. intrans. irreg.","psp":"راځ","psf":"raadz","ssp":"راش","ssf":"ráash","prp":"راغلل","prf":"ráaghlul","pprtp":"راغلی","pprtf":"raaghúley","tppp":"راغی","tppf":"ráaghey","noOo":true,"separationAtP":2,"separationAtF":3,"ec":"come,comes,coming,came,come"},
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{"ts":1527813710,"i":7321,"p":"زېږېدل","f":"zeGedul","g":"zegedul","e":"to be born, to appear, arise","c":"v. intrans.","ec":"be","ep":"born"},
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{"ts":1527813710,"i":7321,"p":"زېږېدل","f":"zeGedul","g":"zegedul","e":"to be born, to appear, arise","c":"v. intrans.","ec":"be","ep":"born"},
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].map(entry => ({ entry }));
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].map(entry => ({ entry }));
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@ -15,7 +15,8 @@ import imperfectiveFuture from "./imperfective-future-graph.svg";
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import perfectiveFuture from "./perfective-future-graph.svg";
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import perfectiveFuture from "./perfective-future-graph.svg";
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import BasicVerbShowCase from "../../components/BasicVerbShowCase";
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import BasicVerbShowCase from "../../components/BasicVerbShowCase";
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import {
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import {
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futureVerbGame,
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futureVerbGame1,
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futureVerbGame2,
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} from "../../games/games";
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} from "../../games/games";
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import GameDisplay from "../../games/GameDisplay";
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import GameDisplay from "../../games/GameDisplay";
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@ -56,4 +57,6 @@ This is used to talk about something happening in the future, while thinking of
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<BasicVerbShowCase opts={opts} tense="perfectiveFuture" />
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<BasicVerbShowCase opts={opts} tense="perfectiveFuture" />
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<GameDisplay record={futureVerbGame} />
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<GameDisplay record={futureVerbGame1} />
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<GameDisplay record={futureVerbGame2} />
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@ -18,7 +18,8 @@ import imperfectiveImperative from "./imperfective-imperative.svg";
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import perfectiveImperative from "./perfective-imperative.svg";
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import perfectiveImperative from "./perfective-imperative.svg";
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import BasicVerbShowCase from "../../components/BasicVerbShowCase";
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import BasicVerbShowCase from "../../components/BasicVerbShowCase";
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import {
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import {
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imperativeVerbGame,
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imperativeVerbGame1,
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imperativeVerbGame2,
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} from "../../games/games";
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} from "../../games/games";
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import GameDisplay from "../../games/GameDisplay";
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import GameDisplay from "../../games/GameDisplay";
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@ -182,7 +183,9 @@ You will notice there are only two <Link to="/verbs/verb-endings/#imperative-ver
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</table>
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</table>
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</div>
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</div>
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<GameDisplay record={imperativeVerbGame} />
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<GameDisplay record={imperativeVerbGame1} />
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<GameDisplay record={imperativeVerbGame2} />
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## Negative Imperatives
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## Negative Imperatives
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@ -14,7 +14,8 @@ import realityGraph from "./reality-graph.svg";
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import presentTime from "./present-time.svg";
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import presentTime from "./present-time.svg";
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import BasicVerbShowCase from "./../../components/BasicVerbShowCase";
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import BasicVerbShowCase from "./../../components/BasicVerbShowCase";
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import {
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import {
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presentVerbGame,
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presentVerbGame1,
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presentVerbGame2,
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} from "../../games/games";
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} from "../../games/games";
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import GameDisplay from "../../games/GameDisplay";
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import GameDisplay from "../../games/GameDisplay";
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@ -122,6 +123,8 @@ Here are some examples of how the present form is used in different situations:
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},
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},
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])}</Examples>
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])}</Examples>
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<GameDisplay record={presentVerbGame} />
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<GameDisplay record={presentVerbGame1} />
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<GameDisplay record={presentVerbGame2} />
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@ -16,7 +16,8 @@ import presentInReality from "./present-in-reality.svg";
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import subjunctiveAboveReality from "./subjunctive-above-reality.svg";
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import subjunctiveAboveReality from "./subjunctive-above-reality.svg";
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import BasicVerbShowCase from "../../components/BasicVerbShowCase";
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import BasicVerbShowCase from "../../components/BasicVerbShowCase";
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import {
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import {
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subjunctiveVerbGame,
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subjunctiveVerbGame1,
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subjunctiveVerbGame2,
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} from "../../games/games";
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} from "../../games/games";
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import GameDisplay from "../../games/GameDisplay";
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import GameDisplay from "../../games/GameDisplay";
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@ -108,4 +109,6 @@ As you can see, the subjunctive is often used in [subordinate clauses](https://e
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...etc.
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...etc.
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<GameDisplay record={subjunctiveVerbGame} />
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<GameDisplay record={subjunctiveVerbGame1} />
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<GameDisplay record={subjunctiveVerbGame2} />
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@ -161,6 +161,15 @@ function GameCore<T>({ inChapter, questions, Display, timeLimit, Instructions, s
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? "danger"
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? "danger"
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: "primary";
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: "primary";
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const gameRunning = current && finish === undefined;
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const gameRunning = current && finish === undefined;
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function ActionButtons() {
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return <div>
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{!inChapter && <Link to={studyLink}>
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<button className="btn btn-danger mt-4 mx-3">Study</button>
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</Link>}
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<button className="btn btn-warning mt-4 mx-3" onClick={() => handleRestart("practice")}>Practice</button>
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<button className="btn btn-success mt-4 mx-3" onClick={() => handleRestart("test")}>Test</button>
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</div>;
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}
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return <>
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return <>
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<div className="text-center" style={{ minHeight: "200px", zIndex: 10, position: "relative" }}>
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<div className="text-center" style={{ minHeight: "200px", zIndex: 10, position: "relative" }}>
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{mode === "test" && <div className="progress" style={{ height: "5px" }}>
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{mode === "test" && <div className="progress" style={{ height: "5px" }}>
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@ -200,13 +209,7 @@ function GameCore<T>({ inChapter, questions, Display, timeLimit, Instructions, s
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{/* TODO: ADD IN TEXT DISPLAY OPTIONS HERE TOO - WHEN WE START USING THEM*/}
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{/* TODO: ADD IN TEXT DISPLAY OPTIONS HERE TOO - WHEN WE START USING THEM*/}
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<Instructions />
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<Instructions />
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</div>
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</div>
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<div>
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<ActionButtons />
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{!inChapter && <Link to={studyLink}>
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<button className="btn btn-danger mt-4 mx-3">Study</button>
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</Link>}
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<button className="btn btn-warning mt-4 mx-3" onClick={() => handleRestart("practice")}>Practice</button>
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<button className="btn btn-success mt-4 mx-3" onClick={() => handleRestart("test")}>Test</button>
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</div>
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</div>)
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</div>)
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}
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}
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{finish === "pass" && <div>
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{finish === "pass" && <div>
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@ -224,14 +227,7 @@ function GameCore<T>({ inChapter, questions, Display, timeLimit, Instructions, s
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</div>
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</div>
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</div>}
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</div>}
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<div className="mt-3">
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<div className="mt-3">
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<button className="btn btn-light mx-2" onClick={() => handleRestart("practice")}>Practice</button>
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<ActionButtons />
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<button className="btn btn-success mx-2" onClick={() => handleRestart("test")}>Test</button>
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<button className="btn btn-danger mx-2" onClick={handleQuit}>Quit</button>
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</div>
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<div onClick={handleQuit} className="my-3">
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<Link to={studyLink}>
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<button className="btn btn-outline-secondary"><span role="img" aria-label="">📚</span> Study more</button>
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</Link>
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</div>
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</div>
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</div>}
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</div>}
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</div>
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</div>
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@ -106,46 +106,116 @@ export const equativeGameAllProduce = makeGameRecord({
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});
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});
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// VERBS
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// VERBS
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export const presentVerbGame = makeGameRecord({
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export const presentVerbGame1 = makeGameRecord({
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title: "Write the present verb",
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title: "Write the present verb (one)",
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id: "present-verbs-write",
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id: "present-verbs-write-1",
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link: "/verbs/present-verbs/",
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link: "/verbs/present-verbs/",
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level: "presentVerb",
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level: { level: 1, type :"presentVerb" },
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SubCore: VerbGame,
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SubCore: VerbGame,
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});
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});
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export const subjunctiveVerbGame = makeGameRecord({
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export const presentVerbGame2 = makeGameRecord({
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title: "Write the subjunctive verb",
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title: "Write the present verb (mix)",
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id: "subjunctive-verbs-write",
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id: "present-verbs-write-2",
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link: "/verbs/present-verbs/",
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level: { level: 2, type :"presentVerb" },
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SubCore: VerbGame,
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});
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export const subjunctiveVerbGame1 = makeGameRecord({
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title: "Write the subjunctive verb (one)",
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id: "subjunctive-verbs-write-1",
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link: "/verbs/subjunctive-verbs/",
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link: "/verbs/subjunctive-verbs/",
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level: "subjunctiveVerb",
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level: { level: 1, type :"subjunctiveVerb" },
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SubCore: VerbGame,
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SubCore: VerbGame,
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});
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});
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export const futureVerbGame = makeGameRecord({
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export const subjunctiveVerbGame2 = makeGameRecord({
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title: "Write the future verb",
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title: "Write the subjunctive verb (mix)",
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id: "future-verbs-write",
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id: "subjunctive-verbs-write-2",
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link: "/verbs/subjunctive-verbs/",
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level: { level: 2, type :"subjunctiveVerb" },
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SubCore: VerbGame,
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});
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export const futureVerbGame1 = makeGameRecord({
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title: "Write the future verb (one)",
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id: "future-verbs-write-1",
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link: "/verbs/future-verbs/",
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link: "/verbs/future-verbs/",
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level: "futureVerb",
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level: { level: 1, type :"futureVerb" },
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SubCore: VerbGame,
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SubCore: VerbGame,
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});
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});
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export const imperativeVerbGame = makeGameRecord({
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export const futureVerbGame2 = makeGameRecord({
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title: "Write the imperative verb",
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title: "Write the future verb (mix)",
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id: "imperative-verbs-write",
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id: "future-verbs-write-2",
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link: "/verbs/future-verbs/",
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level: { level: 2, type :"futureVerb" },
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SubCore: VerbGame,
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});
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export const imperativeVerbGame1 = makeGameRecord({
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title: "Write the imperative verb (one)",
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id: "imperative-verbs-write-1",
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link: "/verbs/imperative-verbs/",
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link: "/verbs/imperative-verbs/",
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level: "imperative",
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level: { level: 1, type :"imperative" },
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SubCore: VerbGame,
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SubCore: VerbGame,
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});
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});
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export const intransitivePerfectivePastVerbGame = makeGameRecord({
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export const imperativeVerbGame2 = makeGameRecord({
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title: "Write the intransitive simple past verb",
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title: "Write the imperative verb (mix)",
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id: "intransitive-perfective-past-verbs-write",
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id: "imperative-verbs-write-2",
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link: "/verbs/past-verbs/#past-tense-with-transitive-verbs-",
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link: "/verbs/imperative-verbs/",
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level: "intransitivePerfectivePast",
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level: { level: 2, type :"imperative" },
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SubCore: VerbGame,
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SubCore: VerbGame,
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});
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});
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export const intransitiveImperfectivePastVerbGame = makeGameRecord({
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export const intransitivePerfectivePastVerbGame1 = makeGameRecord({
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title: "Write the intransitive continuous past verb",
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title: "Write the intransitive simple past verb (one)",
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id: "transitive-imperfective-past-verbs-write",
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id: "intransitive-perfective-past-verbs-write-1",
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link: "/verbs/past-verbs/#past-tense-with-intransitive-verbs-",
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level: { level: 1, type :"intransitivePerfectivePast" },
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SubCore: VerbGame,
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});
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export const intransitivePerfectivePastVerbGame2 = makeGameRecord({
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title: "Write the intransitive simple past verb (mix)",
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id: "intransitive-perfective-past-verbs-write-2",
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link: "/verbs/past-verbs/#past-tense-with-intransitive-verbs-",
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level: { level: 2, type :"intransitivePerfectivePast" },
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SubCore: VerbGame,
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});
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export const intransitiveImperfectivePastVerbGame1 = makeGameRecord({
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title: "Write the intransitive continuous past verb (one)",
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id: "intransitive-imperfective-past-verbs-write-1",
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link: "/verbs/past-verbs/#past-tense-with-intransitive-verbs-",
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level: { level: 1, type :"intransitiveImperfectivePast" },
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SubCore: VerbGame,
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});
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export const intransitiveImperfectivePastVerbGame2 = makeGameRecord({
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title: "Write the intransitive continuous past verb (mix)",
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id: "intransitive-imperfective-past-verbs-write-2",
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link: "/verbs/past-verbs/#past-tense-with-intransitive-verbs-",
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level: { level: 2, type :"intransitiveImperfectivePast" },
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SubCore: VerbGame,
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});
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export const transitivePerfectivePastVerbGame1 = makeGameRecord({
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title: "Write the transitive simple past verb (one)",
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id: "transitive-perfective-past-verbs-write-1",
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link: "/verbs/past-verbs/#past-tense-with-transitive-verbs-",
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link: "/verbs/past-verbs/#past-tense-with-transitive-verbs-",
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level: "intransitiveImperfectivePast",
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level: { level: 1, type :"transitivePerfectivePast" },
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SubCore: VerbGame,
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});
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export const transitivePerfectivePastVerbGame2 = makeGameRecord({
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title: "Write the transitive simple past verb (mix)",
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id: "transitive-perfective-past-verbs-write-2",
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link: "/verbs/past-verbs/#past-tense-with-transitive-verbs-",
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level: { level: 2, type :"transitivePerfectivePast" },
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SubCore: VerbGame,
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});
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export const transitiveImperfectivePastVerbGame1 = makeGameRecord({
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title: "Write the transitive continuous past verb (one)",
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id: "transitive-imperfective-past-verbs-write-1",
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link: "/verbs/past-verbs/#past-tense-with-transitive-verbs-",
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level: { level: 1, type :"transitiveImperfectivePast" },
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SubCore: VerbGame,
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});
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export const transitiveImperfectivePastVerbGame2 = makeGameRecord({
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title: "Write the transitive continuous past verb (mix)",
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id: "transitive-imperfective-past-verbs-write-2",
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link: "/verbs/past-verbs/#past-tense-with-transitive-verbs-",
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level: { level: 2, type :"transitiveImperfectivePast" },
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SubCore: VerbGame,
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SubCore: VerbGame,
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});
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});
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@ -177,12 +247,22 @@ const games: { chapter: string, items: GameRecord[] }[] = [
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{
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{
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chapter: "Verbs",
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chapter: "Verbs",
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items: [
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items: [
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presentVerbGame,
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presentVerbGame1,
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subjunctiveVerbGame,
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presentVerbGame2,
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futureVerbGame,
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subjunctiveVerbGame1,
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imperativeVerbGame,
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subjunctiveVerbGame2,
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intransitiveImperfectivePastVerbGame,
|
futureVerbGame1,
|
||||||
intransitivePerfectivePastVerbGame,
|
futureVerbGame2,
|
||||||
|
imperativeVerbGame1,
|
||||||
|
imperativeVerbGame2,
|
||||||
|
intransitiveImperfectivePastVerbGame1,
|
||||||
|
intransitiveImperfectivePastVerbGame2,
|
||||||
|
intransitivePerfectivePastVerbGame1,
|
||||||
|
intransitivePerfectivePastVerbGame2,
|
||||||
|
transitiveImperfectivePastVerbGame1,
|
||||||
|
transitiveImperfectivePastVerbGame2,
|
||||||
|
transitivePerfectivePastVerbGame1,
|
||||||
|
transitivePerfectivePastVerbGame2,
|
||||||
],
|
],
|
||||||
}
|
}
|
||||||
];
|
];
|
||||||
|
|
|
@ -30,7 +30,7 @@ import {
|
||||||
kidsBlank,
|
kidsBlank,
|
||||||
isPashtoScript,
|
isPashtoScript,
|
||||||
} from "@lingdocs/pashto-inflector";
|
} from "@lingdocs/pashto-inflector";
|
||||||
import { isThirdPerson } from "@lingdocs/pashto-inflector/dist/lib/phrase-building/vp-tools";
|
import { isPastTense, isThirdPerson } from "@lingdocs/pashto-inflector/dist/lib/phrase-building/vp-tools";
|
||||||
import { maybeShuffleArray } from "../../lib/shuffle-array";
|
import { maybeShuffleArray } from "../../lib/shuffle-array";
|
||||||
import { getVerbFromBlocks } from "@lingdocs/pashto-inflector/dist/lib/phrase-building/blocks-utils";
|
import { getVerbFromBlocks } from "@lingdocs/pashto-inflector/dist/lib/phrase-building/blocks-utils";
|
||||||
import { baParticle } from "@lingdocs/pashto-inflector/dist/lib/grammar-units";
|
import { baParticle } from "@lingdocs/pashto-inflector/dist/lib/grammar-units";
|
||||||
|
@ -47,6 +47,13 @@ type Question = {
|
||||||
phrase: { ps: T.SingleOrLengthOpts<T.PsString[]>, e?: string[] },
|
phrase: { ps: T.SingleOrLengthOpts<T.PsString[]>, e?: string[] },
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const transitivePastVerbs: T.VerbEntry[] = [
|
||||||
|
{"ts":1527812275,"i":11698,"p":"لیدل","f":"leedul","g":"leedul","e":"to see","c":"v. trans./gramm. trans.","psp":"وین","psf":"ween","tppp":"لید","tppf":"leed","ec":"see,sees,seeing,saw,seen"},
|
||||||
|
{"ts":1527815399,"i":14594,"p":"وهل","f":"wahul","g":"wahul","e":"to hit","c":"v. trans.","tppp":"واهه","tppf":"waahu","ec":"hit,hits,hitting,hit,hit"},
|
||||||
|
{"ts":1527812790,"i":5840,"p":"خوړل","f":"khoRul","g":"khoRul","e":"to eat, to bite","c":"v. trans.","psp":"خور","psf":"khor","tppp":"خوړ","tppf":"khoR","ec":"eat,eats,eating,ate,eaten"},
|
||||||
|
{"ts":1527814596,"i":8398,"p":"شرمول","f":"shărmawul","g":"sharmawul","e":"to shame, to disgrace, to dishonor","c":"v. trans.","ec":"embarrass"},
|
||||||
|
].map(entry => ({ entry })) as T.VerbEntry[]
|
||||||
|
|
||||||
const verbs: T.VerbEntry[] = [
|
const verbs: T.VerbEntry[] = [
|
||||||
{"ts":1527812856,"i":11630,"p":"لیکل","f":"leekul","g":"leekul","e":"to write, draw","c":"v. trans./gramm. trans.","ec":"write,writes,writing,wrote,written"},
|
{"ts":1527812856,"i":11630,"p":"لیکل","f":"leekul","g":"leekul","e":"to write, draw","c":"v. trans./gramm. trans.","ec":"write,writes,writing,wrote,written"},
|
||||||
{"ts":1527815399,"i":14480,"p":"وهل","f":"wahul","g":"wahul","e":"to hit","c":"v. trans.","tppp":"واهه","tppf":"waahu","ec":"hit,hits,hitting,hit,hit"},
|
{"ts":1527815399,"i":14480,"p":"وهل","f":"wahul","g":"wahul","e":"to hit","c":"v. trans.","tppp":"واهه","tppf":"waahu","ec":"hit,hits,hitting,hit,hit"},
|
||||||
|
@ -90,8 +97,13 @@ const secondPersons = [
|
||||||
T.Person.SecondPlurFemale,
|
T.Person.SecondPlurFemale,
|
||||||
];
|
];
|
||||||
|
|
||||||
type VerbGameLevel = "presentVerb" | "subjunctiveVerb"
|
type VerbGameLevel = {
|
||||||
| "futureVerb" | "imperative" | "intransitivePerfectivePast" | "intransitiveImperfectivePast";
|
/* 1 is just a single verb, 2 picks a random verb for every question */
|
||||||
|
level: 1 | 2,
|
||||||
|
type: "presentVerb" | "subjunctiveVerb"
|
||||||
|
| "futureVerb" | "imperative" | "intransitivePerfectivePast"
|
||||||
|
| "intransitiveImperfectivePast" | "transitivePerfectivePast" | "transitiveImperfectivePast";
|
||||||
|
}
|
||||||
|
|
||||||
const VerbGame: GameSubCore<VerbGameLevel> = ({ id, link, level, inChapter }: {
|
const VerbGame: GameSubCore<VerbGameLevel> = ({ id, link, level, inChapter }: {
|
||||||
inChapter: boolean,
|
inChapter: boolean,
|
||||||
|
@ -100,16 +112,20 @@ const VerbGame: GameSubCore<VerbGameLevel> = ({ id, link, level, inChapter }: {
|
||||||
level: VerbGameLevel,
|
level: VerbGameLevel,
|
||||||
}) => {
|
}) => {
|
||||||
function* questions (): Generator<Current<Question>> {
|
function* questions (): Generator<Current<Question>> {
|
||||||
const personPool = makePool(level === "imperative"
|
const personPool = makePool(level.type === "imperative"
|
||||||
? secondPersons
|
? secondPersons
|
||||||
: persons
|
: persons
|
||||||
);
|
);
|
||||||
const verbPool = makePool(
|
const verbsUsed = level.type.startsWith("intransitive")
|
||||||
level.includes("intransitive")
|
? intransitivePastVerbs
|
||||||
? intransitivePastVerbs
|
: level.type.startsWith("transitive")
|
||||||
: verbs,
|
? transitivePastVerbs
|
||||||
30,
|
: verbs;
|
||||||
);
|
const oneVerb = randFromArray(verbsUsed);
|
||||||
|
const verbPool = makePool(verbsUsed, 15);
|
||||||
|
const getVerb = level.level === 1
|
||||||
|
? () => oneVerb
|
||||||
|
: () => verbPool();
|
||||||
function makeRandomNoun(): T.NounSelection {
|
function makeRandomNoun(): T.NounSelection {
|
||||||
const n = makeNounSelection(randFromArray(nouns), undefined);
|
const n = makeNounSelection(randFromArray(nouns), undefined);
|
||||||
return {
|
return {
|
||||||
|
@ -142,21 +158,24 @@ const VerbGame: GameSubCore<VerbGameLevel> = ({ id, link, level, inChapter }: {
|
||||||
distance: randFromArray(["far", "near", "far"]),
|
distance: randFromArray(["far", "near", "far"]),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
const verb = verbPool();
|
const verb = getVerb();
|
||||||
const subj = personPool();
|
const king = personPool();
|
||||||
let obj: T.Person;
|
let servant: T.Person;
|
||||||
do {
|
do {
|
||||||
obj = randomPerson();
|
servant = randomPerson();
|
||||||
} while (isInvalidSubjObjCombo(subj, obj));
|
} while (isInvalidSubjObjCombo(king, servant));
|
||||||
// const tense = (l === "allIdentify" || l === "allProduce")
|
// const tense = (l === "allIdentify" || l === "allProduce")
|
||||||
// ? randFromArray(tenses)
|
// ? randFromArray(tenses)
|
||||||
// : l;
|
// : l;
|
||||||
const tense = l;
|
const tense = l;
|
||||||
return makeVPS({
|
return makeVPS({
|
||||||
verb,
|
verb,
|
||||||
subject: personToNPSelection(subj),
|
king: personToNPSelection(king),
|
||||||
object: personToNPSelection(obj),
|
servant: personToNPSelection(servant),
|
||||||
tense,
|
tense,
|
||||||
|
defaultTransitivity: level.type.startsWith("transitive")
|
||||||
|
? "transitive"
|
||||||
|
: "grammatically transitive",
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
for (let i = 0; i < amount; i++) {
|
for (let i = 0; i < amount; i++) {
|
||||||
|
@ -345,45 +364,53 @@ function addUserAnswer(a: { withBa: boolean, answer: string }, ps: T.PsString):
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
function levelToDescription(level: VerbGameLevel): string {
|
function levelToDescription({ type }: VerbGameLevel): string {
|
||||||
return level === "presentVerb"
|
return type === "presentVerb"
|
||||||
? "present"
|
? "present"
|
||||||
: level === "subjunctiveVerb"
|
: type === "subjunctiveVerb"
|
||||||
? "subjunctive"
|
? "subjunctive"
|
||||||
: level === "futureVerb"
|
: type === "futureVerb"
|
||||||
? "imperfective future or perfective future"
|
? "imperfective future or perfective future"
|
||||||
: level === "intransitivePerfectivePast"
|
: type === "intransitivePerfectivePast"
|
||||||
? "simple past intransitive"
|
? "simple past intransitive"
|
||||||
: level === "intransitiveImperfectivePast"
|
: type === "intransitiveImperfectivePast"
|
||||||
? "continuous past intransitive"
|
? "continuous past intransitive"
|
||||||
|
: type === "transitiveImperfectivePast"
|
||||||
|
? "continuous past transitive"
|
||||||
|
: type === "transitivePerfectivePast"
|
||||||
|
? "simple past transitive"
|
||||||
: "imperfective imperative or perfective imperative";
|
: "imperfective imperative or perfective imperative";
|
||||||
}
|
}
|
||||||
|
|
||||||
function levelToTense(level: VerbGameLevel): T.VerbTense | T.ImperativeTense {
|
function levelToTense({ type }: VerbGameLevel): T.VerbTense | T.ImperativeTense {
|
||||||
return level === "presentVerb"
|
return type === "presentVerb"
|
||||||
? level
|
? type
|
||||||
: level === "subjunctiveVerb"
|
: type === "subjunctiveVerb"
|
||||||
? level
|
? type
|
||||||
: level === "futureVerb"
|
: type === "futureVerb"
|
||||||
? randFromArray(["perfectiveFuture", "imperfectiveFuture"])
|
? randFromArray(["perfectiveFuture", "imperfectiveFuture"])
|
||||||
: level === "imperative"
|
: type === "imperative"
|
||||||
? randFromArray(["perfectiveImperative", "imperfectiveImperative"])
|
? randFromArray(["perfectiveImperative", "imperfectiveImperative"])
|
||||||
: level.includes("ImperfectivePast")
|
: type.includes("ImperfectivePast")
|
||||||
? "imperfectivePast"
|
? "imperfectivePast"
|
||||||
// : level.includes("perfectivePast")
|
// : level.includes("perfectivePast")
|
||||||
: "perfectivePast";
|
: "perfectivePast";
|
||||||
}
|
}
|
||||||
|
|
||||||
function makeVPS({ verb, subject, object, tense }: {
|
function makeVPS({ verb, king, servant, tense, defaultTransitivity }: {
|
||||||
verb: T.VerbEntry,
|
verb: T.VerbEntry,
|
||||||
subject: T.NPSelection,
|
king: T.NPSelection,
|
||||||
object: T.NPSelection,
|
servant: T.NPSelection,
|
||||||
tense: T.VerbTense | T.ImperativeTense,
|
tense: T.VerbTense | T.ImperativeTense,
|
||||||
|
defaultTransitivity: "transitive" | "grammatically transitive"
|
||||||
}): T.VPSelectionComplete {
|
}): T.VPSelectionComplete {
|
||||||
const vps = makeVPSelectionState(verb);
|
const vps = makeVPSelectionState(verb);
|
||||||
const transitivity = (vps.verb.transitivity === "transitive" && vps.verb.canChangeTransitivity)
|
const transitivity = (vps.verb.transitivity === "transitive" && vps.verb.canChangeTransitivity)
|
||||||
? "grammatically transitive"
|
? defaultTransitivity
|
||||||
: vps.verb.transitivity;
|
: vps.verb.transitivity;
|
||||||
|
const ergative = vps.verb.transitivity !== "intransitive" && isPastTense(tense);
|
||||||
|
const subject = ergative ? servant : king;
|
||||||
|
const object = ergative ? king : servant;
|
||||||
return {
|
return {
|
||||||
...vps,
|
...vps,
|
||||||
verb: {
|
verb: {
|
||||||
|
|
Loading…
Reference in New Issue