diff --git a/src/content/games.mdx b/src/content/games.mdx
index 50a813c..b892f81 100644
--- a/src/content/games.mdx
+++ b/src/content/games.mdx
@@ -4,9 +4,11 @@ title: Games 🎮
import Link from "../components/Link";
-There are little games/quizzes scattered throughout this book. Here you can see them all listed below. If you are logged in, when you successfully complete a game you will see a ✅ beside it. To study for a game, click on the 📚 on the right. Try to master them all! 🤓🏆
+There are little games/quizzes scattered throughout this book. Here you can see them all listed below. If you are logged in, you can keep track of your progress in the games.
-This is just a beginning and there are more games being added each week.
+When you pass a test you will see ✅ beside it and this counts towards your mastery for each section Try to master them all! 🤓🏆
+
+There are more games being added each week...
import GamesBrowser from "../games/GamesBrowser";
diff --git a/src/games/GameCore.tsx b/src/games/GameCore.tsx
index 0e0828e..82c5ce3 100644
--- a/src/games/GameCore.tsx
+++ b/src/games/GameCore.tsx
@@ -38,6 +38,7 @@ function GameCore({ questions, Display, timeLimit, Instructions, studyLink, i
const rewardRef = useRef(null);
const parent = useRef(null);
const { user, pullUser, setUser } = useUser();
+ const [mode, setMode] = useState<"practice" | "test">("test");
const [finish, setFinish] = useState(undefined);
const [strikes, setStrikes] = useState(0);
const [justStruck, setJustStruck] = useState(false);
@@ -119,8 +120,9 @@ function GameCore({ questions, Display, timeLimit, Instructions, studyLink, i
setFinish(undefined);
setCurrent(undefined);
}
- function handleRestart() {
- logGameEvent("started game");
+ function handleRestart(mode: "test" | "practice") {
+ logGameEvent(`started game ${mode}`);
+ setMode(mode);
const newQuestionBox = questions();
const { value } = newQuestionBox.next();
// just for type safety -- the generator will have at least one question
@@ -160,13 +162,13 @@ function GameCore({ questions, Display, timeLimit, Instructions, studyLink, i
const gameRunning = current && finish === undefined;
return <>